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World of Warcraft: Dawn of the Infinite Megadungeon
Megadungeon Hub

Megadungeon Hub

Dragonblight Platform

Dragonblight Platform

Platform Facade

Platform Facade

World of Warcraft: Dawn of the Infinite Megadungeon

I had the opportunity to work on the World of Warcraft - Dawn of the Infinite Megadungeon for the Dragonflight 10.1.5 patch. I designed the Dragonblight transition platform and multiple platforms that were used throughout the timeways.
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For the Hub, I worked closely with Henry Lam. Henry designed the walkways while I designed the 5 platforms. I was responsible for modeling, texture application, the initial design for the platforms, and polishing the hub.
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For the Dragonblight Transition Platform - I was responsible for the initial design, architecture modeling, texture application, set dressing and polish pass. Portal and dragon bones were made by the prop team. Ice props and snow tilesets were made by the environment team.
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Working on this Megadungeon was a collaborative effort. So many talented artists contributed to this dungeon. Huge thanks to Fanny for creating many of the textures in this kit and for her feedback and guidance throughout the creation of this dungeon!
https://www.artstation.com/henrylam
https://www.artstation.com/faf
https://www.artstation.com/jessicaclarke

Additional Art Support: Prop team, Environment team, FX team, Visual Development team

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